5 Common Performance Pitfalls in C++20 (And How to Avoid Them)
Performance is often the reason developers choose C++ , but with great power comes great responsibility. C++20 introduced many modern conveniences — ranges, coroutines , smart pointers, structured bindings — but if misused, they can lead to subtle and painful performance regressions . In this post, we’ll look at five common C++20 performance pitfalls , why they happen, and what you can do to avoid them — with examples along the way. Suggested Reads : Co-Routines in C++20 , Concept and Requires In C++20 , Latches and Barriers In C++20 ⚙️ 1. Copying Instead of Moving One of the easiest mistakes in modern C++ is accidentally triggering deep copies instead of moves . ❌ The Pitfall std::vector<std::string> names = getNames (); std::vector<std::string> copy = names; // Copies all elements Even if getNames() returns a temporary, a careless assignment or a missing std::move() can lead to unnecessary heap allocations and data duplication. ✅ The Fix Use move...